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    Orruk Warclans

    Orruk Warclans

    Orruk Warclans – A Mighty Orc Force in the Struggle for Dominance

    Orruk Warclans are a brutal and unstoppable faction in Age of Sigmar, consisting of three major Orc clans: Ironjawz, Kruleboyz, and Bonegrinz. Orruks are warlike creatures that live solely for battle and destruction. Their natural brutality and thirst for chaos make them one of the most dangerous forces in the Mortal Realms. The Orruks are divided into different clans, which differ in their fighting style, but they all share a common goal - striving for constant war.

    Orruk Warclans

    History and Customs of the Orruk Warclans

    Orruks have always been the embodiment of brutality and primitive strength. They live in clans, each of which has unique customs, but one thing is certain - every battle is a celebration for them. The Orruk Warclans faction is divided into three main sub-factions:

    • Ironjawz - the largest and most powerful orcs, armed with heavy armor and huge axes. They love direct combat and brutal clashes.
    • Kruleboyz – more cunning and devious orcs who use poisons, traps and ambushes to dominate their enemies.
    • Bonegrinz – wild and feral orcs who worship the god of battle Gorkamork and draw strength from their brutal lifestyle.

    Orruks believe that the purpose of life is to fight. They have no complicated traditions or philosophies, for them only one rule matters – the stronger will survive and the weaker will be destroyed. Every battle is an opportunity for them to prove their worth, and every campaign is an opportunity for further expansion and enrichment of their clan. The Orruk are constantly at war, clashing with both the forces of order and chaos.

    Leaders and Deities of the Orruk Warclans

    The Orruk worship the god of war Gorkamork, who is a dual being. Gork is the aspect of brutality and direct combat, while Mork is the aspect of cunning and trickery. It is for this reason that the Orruk are divided into different clans, some worshiping brute force, while others more insidious tactics.

    One of the most important leaders of the Orruk Warclans is Gordrakk, Fist of Gork, the great chieftain of the Ironjawz, who leads the Ork armies onto the battlefield with unparalleled ferocity. Gordrakk is known for his ability to unite the orc clans under his banner and lead them to great victories.

    Strengths and Weaknesses of the Orruk Warclans in Game

    • Strengths: The Orruk Warclans are extremely strong in close combat. The Ironjawz are powerful units that can withstand massive damage and then deliver devastating blows. The Kruleboyz, on the other hand, offer sneaky tactics and ambushes, making them flexible in battle. The Bonegrinz have great numbers and ferocity, allowing them to dominate the battlefield with their numbers and fury.
    • Weaknesses: Despite their strength, the Orruk are relatively primitive and lack the advanced technology or magic that other factions possess. They are also vulnerable to ranged attacks and magic, as their natural brutality does not always allow them to protect themselves from the enemy's long-range attacks.

    Orruk Warclans

    Orruk Warclans in 4th Edition Age of Sigmar

    In 4th Edition Age of Sigmar, after the events of Skaventide, the Orruk Warclans become even more united and dangerous. Ironjawz and Kruleboyz have new combat tactics, and Bad Moon, who accompanies the Gloomspite Gitz goblins, also influences the orc forces, strengthening their power. The introduction of new units and abilities allows for more strategic maneuvers, and Gordrakk continues his relentless campaign, leading the Orcs to ever greater victories.

    Why Choose Orruk Warclans?

    Orruk Warclans is the perfect faction for players who value direct, brutal combat. This army relies entirely on physical strength and savage fury, while offering a variety of units, from the heavily armored Ironjawz to the insidious Kruleboyz. Dominate the battlefield as you lead your Orc army into endless war and bring chaos and destruction to your opponents.

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