Woodland Scenics Coarse Turf BURNT GRASS is a specialized modeling material designed for realistic reproduction of surface textures in layouts and dioramas. A product from WOODLAND SCENICS, a renowned manufacturer of modeling scenery accessories, it is ideal for creating expansive areas of vegetation with a distinctive burnt hue.
Key Product Features
Type: Coarse Turf/Flock – characterized by larger granulation, which allows for creating textures with a pronounced structure.
Color: BURNT GRASS – a specific shade of brown with a hint of green, perfectly imitating dry, parched, or damaged vegetation.
Volume: 412 cm³ (cubic centimeters) – a generous package volume, sufficient to cover large modeling surfaces, making it an economical choice for ambitious projects.
Material: High-quality synthetic fibers – ensuring colorfastness, fade resistance, and a realistic appearance.
Manufacturer: WOODLAND SCENICS – a guarantee of professional quality and compliance with modeling standards.
Application and Compatibility
Woodland Scenics Coarse Turf BURNT GRASS is a versatile scenery element, dedicated to a wide range of modeling projects. Its primary uses include:
Covering Large Surfaces: Ideal for creating extensive fields, meadows, fallow land, road verges, or devastated areas where a uniform, structural texture is required.
Model Railways: Excellent for building realistic landscapes along tracks, stations, and rural areas.
Military and Historical Dioramas: Allows for reproducing destroyed terrain, battlefields, or wastelands.
Architectural and Fantasy Models: Can be used to add realism to landscapes in urban or fantasy settings.
The product features good adhesion when an appropriate model glue is used (e.g., flocking glue, PVA glue, spray adhesive). It is compatible with other Woodland Scenics scenery elements, such as fine turf, ground foam, trees, shrubs, and water elements, enabling the creation of cohesive and complex landscapes. It can be applied manually or using specialized flocking applicators, ensuring even coverage and an optimal final effect.